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theCodeCat

3 Game Reviews w/ Response

All 11 Reviews

It's alright.

The game looks really nice in some ways, the graphics are good and the flashlight effect looks good, but then it also feels really sloppy in other ways.
The pathing for the zombies in very basic, and they can easily get stuck on barrels if they are in the way. Also, because zombies can stack, running around in circles for a while causes all the zombies to clump up together as one "super" zombie.

Stuff I liked:
- The graphics
- The flashlight effect

Stuff I that bugged me:
- Enemy pathing (they always move in a straight line an it feels very unnatural)
- Enemies usually clump up into one "super" enemy if run around in circles for a bit
- There just isn't enough ammo. As far as I could tell, ammo is just randomly given to you, so if you aren't getting enough ammo then there is nothing you can do about the accumulating number of zombies.
- Aiming felt too easy. Zombies are so slow and bullets are so fast that simply clicking on an enemy is basically a guaranteed kill.

SolarPlexious responds:

Hello there!

I have a few points I would like to raise with Dead Wave! -
I appreciate your comment and it helps me a lot so thank you!

I would like to say however that - There is no specific 'Path Finding' for the Zombies, the reason they clump up into on horde is to give the impression you are being over run by a Zombie horde and not intelligent 'AI', though I do however need to stop them from over lapping so much!

The Ammo will stay as it is however, this is a survival game and you need to use your brain and the guns your player has to survive :) - Aiming is as good as a can make it with lagging out the game entirely - Zombies are Zombies, they are slow, at least how I perceived them in films! - Instant kill for a Zombie is good when the Zombie count limit reaches peak, believe me you're gonna want the feature in ;)

Thank you for you comment!!

Not bad for a first submission

Here are the things I think you should try to fix/change:

1. You get 50 points if you shoot the guy that has his hands up, is this a bug?
2. Enemies spawn in a very predictable pattern, try to add a bit more variation.
3. There is one white strip on each side on screen, I assume this was a formating issue.
4. Bullet holes stay from level to level.
5. Bullet holes spawn on top of everything else (Enemies and cars). If you are creating them with the "duplicateMovieClip" fuction I know it can be problematic to get them in the right layer, but its not impossible.
6. I found the "Play Again" button hard to read, but that might just be me.

PlaygroundOP responds:

Addressing your comments in order:
1. Not a bug, just forgot to put a weapon in hand. I'll probably end up making him subtract 50 points.
2. I'll definitely look in to that code.
3. Just forgot the size of the game when I uploaded it.
4. Will add coding to reset the level.
5. Will work on that.
6. Yeah, that font was a bad idea.

Thanks for the tips!

Good Gamplay

The gameplay was pretty good but I felt that the music didn't really fit to the game.

ChromeShark responds:

I played a game with similar music to this and really liked the effect so wanted to try it out, I was pretty pleased with it myself. Thanks for reviewing.

Male

Joined on 2/24/09

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